官方實況 Beyond 第一章 內容介紹 懶人包

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  • CMDR終會爆船,或重於Ana,或輕於Sidy
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7 年 5 天 ago - 6 年 11 個月 ago #13 來自 y1n4
感謝discord及貼吧成員『混乱邪恶 dfgqsb』提供英文實況內容~

關於犯罪系統的更新

1. Attach Crimes to ships, not the CMDR, it gives the criminal "flexibility"
Modules are also hot, cannot put hot modules into a clean ship, clean into a hot ship makes the module hot.
犯下的罪行都綁定在船,而不會跟著玩家跑,換言之沒辦法用sidy自殺擺脫賞金或罰款了。
賞金bounty只有2種狀態,要嘛就是有要嘛就是沒有,沒什麼休眠賞金dormant bounty。
被綁定罪行的船的部件也會是顯示通緝,沒辦法拆下來放到清白的船。清白的部件放到通緝的船也會導致部件變為通緝。

2. Penalty to wanted ships, docking as wanted will connect you as an anon-protocols, which means security won't know you, but the services are lessened.
犯罪之後在1號面板的navigation會顯示通緝你的太空站勢力。並且在那些太空站因為你犯下罪行而通過Anonymous Protocol對你進行某些功能的限制。

3. Different types of crime. More things are locked with Murder, etc.
有不同的罪行。罪行越重,空間站的限制功能越多。

4. "You can be a villian in one place, but a hero in another"
PowerPlay犯下的罪行不會和一般罪行掛鉤,因為PowerPlay犯下的罪行只會被敵對PowerPlay的勢力掃描發現,星系警察不會涉入。

5. Fines don't become bounties.
-Bounties are never going to become Dormant.
You can get rid of bounties by interstellar factors at a increased cost
被懸賞不會因為時間過去就冷卻變為罰款。
在interstellar factor可以以較高的金額消除懸賞。
罰款也不會變為懸賞。

6. "Law ETA in x seconds" when bounty was gained
在犯下罪行之後會顯示,執法單位會在多久後出現

7. Fraction Rebuy cost of ship is added onto bounty
Fraction of Victims rebuy cost is added to bounty
Victim of Murder Hobos will have rebuy lessened by how much Murder pays
違法飛船和受害者飛船的一部分保險金會加到賞金內。受害者爆船由犯罪者負擔一部分保險金。

8. New Stack on Notoriety. Modifies of your rebuy cost as your notoriety increases.
Notoriety goes down as your ship is destroyed, this is the only way it goes down.
犯下罪行會累積惡名(Notoriety),rebuy的金額會隨著惡名增加而提高。被爆船是唯一可以降低惡名的方法。

9. Shows starports and areas as wanted in navigation
在1好的nav面板會顯示通緝你的星系及空間站。

10. Shows Anonymous-access
wanted狀態下可以用的空間站功能會被限制。據說犯罪越重受限越多。

11. Introducing Superpower Bounties, ie Empire Bounties, you need to trigger by a lot of bounty threshhold
"Murder of Security service gave an 86,000 bounty"
加入超級勢力的懸賞。擊殺大量超級勢力的執法人員就會觸發。
擊殺執法人員會被懸賞86000。

12. ATR's or "Void Runners" , "Blue eppelets", etc, are heavily armed and engineered assault ships that will basically make everyone leave and die. Not unavailable, but really hard to kill. (ED was killed in a FDL within seconds)
根據犯罪者的罪行會出現ATR(Advanced Tactical Responder)、Void Runner或者Blue Eppelets等重武裝魔改NPC。
(實況裡官方人員的FDL數秒內爆船)

13. Sorta Hidden on the starport screen - Remote Workshop for Engineers

14. How you respawn, "Detention Centers"
You will be re-spawned at the nearest Detention Center, you have to pay for your fines and bounties.
If you become hostile on the landing pad, you will be ported to the nearest detention center.
Detention centers are always within close starports.
犯下罪行並且被打爆之後,會在最靠近名為detention center(拘留所?)的空間站(船)出生,不能換船。如果在一般空間站被檢測出為通緝狀態,也會被引渡到拘留所。
拘留所會在靠近星港的地點。

15. "Looking into Criminality" as a viable path.
(沒看懂想表達什麼)

16. Galnet Audio and Galnet Symbol on the Right Screen, - Showed when showing where noteriety was
語音Galnet和Galnet按鈕現在在4號面板,之後的實況會再介紹。

17. Combat logging is an entirely separate issue
PVP中的Clog(戰鬥中惡意退出遊戲)是另外要解決的問題

組隊Wing任務

18. Each CMDR can choose a different reward when they complete the mission.
小隊內的成員可以選擇不同獎勵。錢比較多、或者友好度比較高又或者可以得到貨品

19. Wing Commander has a special tab to view Progress and assigned CMDRS
接下wing任務的玩家在transaction裡的查看界面可以查看參與任務的wing成員

20. You can apparently do multiple runs for a mission. So if one requires 500 units you can do two runs of 250 units and it would work, each cmdr can take x amount for the run.
You can see how much everyone is taking live.
組隊wing任務裡的一些運送任務可以分好幾次運送完成。而且可以實時查看大家運送了多少,拿取了多少。

21. There are massacre missions, massacre conflict, assassination, cargo, basic missions that can be done together.
組隊wing任務有剿匪任務、傭兵任務、刺殺任務、運送任務等。

22. You can take Wing Missions as a Single Player.
一個人也可以進行wing組隊任務。

23. Each person can accept a wing mission, so a wing of 4 can have up to 4 missions.
小隊wing裡每個人都可以從任務面板接受一個wing任務,所以4人小隊可以同時進行4個wing任務。

24. At a certain threshold, you can accept a "Partial Accept".
在到達一定的數量(比如任務要求的50%),可以點擊“Partial Accept”來只部分完成wing任務,根據完成數量得到特定金額

25. 如果小隊成員從任務地點拿取了東西卻沒有提交到目的地,那麼它就會被處以拿取貨品總金額的罰款。

26. "Keep in mind this is a hot build, the beta will change all sorts of numbers"
目前影片裡的所有任務數據如報酬金額等都只是展示用途,會再做後續的修改平衡。

27. 顺便chieftain挂点确定,2大,1中,3小


預告:
星期四(1/18)的官方直播會說明星球表面的畫質更新以及新船酋長chieftain。
Last edit: 6 年 11 個月 ago by y1n4.

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